Live Matches
Leaderboard
Profile Settings
Match History
Settled wins and losses on this account. VOIDED matches are not counted in the record.
Profile Settings
Player
ELTS account
Your profile uses your Discord avatar.
Username
Shown on your profile, matches, and the leaderboard.
Teams
Account details & competitive record
Account details
Competitive record
Profile Settings
Account Connections
Link the accounts you use with ELTS. Private provider IDs are never shown here.
Before Ready Up completes, the other player stays private. Live spectators never receive participant identity names from the match room UI.
Transactions
Match Transactions
Your verified entry, settlement, void, and moderation activity.
Account activity
Verified entries, voids, fees, results, and moderator resolutions are recorded as server ledger operations.
Admin Panel
User Management
Search an ELTS username or linked Discord ID to review account signals, recent matches, disputes, and moderation. Roles shown here are visual-only and never grant permissions.
Settings
Privacy, accessibility, sound, and account preferences.
Streamer Mode
OFFHide sensitive account information while you're live or recording.
Match Rules
Realistics Rules
- Opening chests or ammo crates, collecting floor loot, or using slurp barrels during a round results in forfeiture of that round.
- If a player leaves after loot has been distributed, the round must continue. Do not exit the match.
- Respawning during an active round results in forfeiture of that round.
Box Fights Rules
- Do not exploit bugs to keep extra loot from round to round.
- If a player leaves after the barrier falls, the round must continue. Do not exit the match.
- Respawning during an active round results in forfeiture of that round.
Zone Wars Rules
- If damage is dealt, the round counts regardless of the circumstances.
- If no players go through the portal, the round does not count.
- The round does not count if no players from either team go through the portals.
Build Fights Rules
- If you fall, you may grapple back below your opponent. Your opponent must allow you to return without shooting you.
- Start each round with 2 90s and 1 ramp out.
- Breaking more than 50% of the builds results in that round going to the opposing team.
- Tarping or turtling for more than 10 seconds results in that round going to the opposing team.
- Building in any material other than wood for more than 5 seconds results in forfeiture of that round.
Disable Simple Edit
This is not active by default. When the creator enables Disable Simple Edit, the match room adds a rule stating that if any team member uses Simple Edit, their team forfeits the entire match.
Entry payments, results, and disputes
The creator and opponent each pay the same entry amount. Both entries stay Reserved through OPEN, FUNDED, ACTIVE, RESULT_PENDING, or DISPUTED.
- Both players must Ready Up before the match becomes ACTIVE.
- The winner reports WIN and the loser reports LOSS. Matching confirmations settle atomically.
- The platform fee is 10% of the total pool; the winner receives the remaining 90%.
- Conflicting or stalled confirmations can be sent to moderators in the match room. Funds stay Reserved until an authorized resolution.
- A VOIDED match has no winner or platform fee, and the server releases the reserved entries.